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It sounds like you have a chip on your shoulder. There's plenty that can contribute to an unstable browser. If you can point me to a flash file that will crash a given browser *every* time for everyone, then your point will stand. If it only affects your system, then you have somewhere to start to solve the problem.
Way to go WebKit Team! This is fantastic. 280slides.com runs amazingly well in the latest WebKit nightly.
IE8 is ~ 10 times slower than the others.
So it doesn't really qualify for this benchmark.. It would only make the bar graph unreadable.
FF was approximately twice as slow as Chrome, and Safari 4.0 was approximately 1.33x as slow as FF.
Chrome also performed ridiculously better on Google's own V8 tuning benchmark:
http://code.google.com/apis/v8/run.html
Webkit: r36682 (9/20) + Safari 3.1.2 (525.21)
Minefield: 3.1b1pre (9/20), JIT Enabled
Chrome: 0.2.149.30
SunSpider:
Webkit: 2814.0ms (http://tinyurl.com/4fwloh)
Minefield: 2767.4ms (http://tinyurl.com/4z8gv4)
Chrome: 3316.8ms (http://tinyurl.com/3osox2)
Dromaeo:
Webkit: 11346.40ms (http://dromaeo.com/?id=43093)
Minefield: 13321.00ms (http://dromaeo.com/?id=43094)
Chrome: 16296.00ms (http://dromaeo.com/?id=43089)
V8 (higher is better):
Webkit: approx. 480 (varies)
Minefield: (fails)
Chrome: approx. 880 (varies)
In the case of JS, speed is functionality. You can make so much better and more complicated web apps if the underlying engine - JS, can handle so much more than before.
Charles Ying compiles a few more comparisons
One thing these tests don't take into account is when you have multiple tabs open in FF or IE, memory does leak a lot, and one hung script can bring down all tabs. Just like Windows 3.1 or Windows 95 from 15 years ago. Because of this, I still prefer Google Chrome because of its one-process-per-tab model. However, many browsers will do the same within the next 18 months, and then JS speed will become the next performance factor.